![Active sky xp skymaxx](https://kumkoniak.com/113.png)
![active sky xp skymaxx active sky xp skymaxx](https://hifisimtech.com/wp-content/uploads/2018/11/SS1.jpg)
Fix for traffic add-on/TCAS usage causing crash in as_xconnect module related to recent X-Plane beta 11.This resolves some issues and adds new compatibility and integration with some other add-ons. ?Here are the steps I took to getting FlyWithLua working in XP.Just in case anyone is interested, there is a new Beta version of Active Sky XP with better integration with SkyMAXX Pro+Real Weather ConnectorĪctive Sky XP B7467 has been posted as an OPEN BETA for those who wish to participate. ?Its been noted that Beta 6 will gain back some FPS, so patience will win out with this one. ?Using these tweaks you can gain back some performance that the beta for XP11 is lacking. ?That said, I’ve had to become accustomed to using DataRef changes (DataRef Editor) and also using FlyWithLUA so i can drop what are called. ?I’ve also had some time with Aerofly FS2 and its quite good in terms of eye candy, right out of the box with no tweaking, however it will be some time before this one is refined.
![active sky xp skymaxx active sky xp skymaxx](https://i3.ytimg.com/vi/T8rzoNfZh2E/hqdefault.jpg)
?P3D will hopefully catch up in 2017 as its expected they will release a 64bit version. Reflective raindrops on windshield for any aircraft with virtual cockpit. Volumetric effects for different types of precipitation like drizzle, rain and snow. Actual wind direction and speed for all levels as well as for the temperature, turbulence and windshear. ?As an aside, X-Plane out of the box (version 11 beta) is leaps and bounds ahead of (Prepar3D) P3D in terms of visuals and of course also due to being 64-bit. Physics based realistic sky coloring rendered using real time ray tracing and light scattering. ?More recently, I’ve had the pleasure of using X-Plane for the first time. I’ve spent the better part of several months now tweaking my simulators for use with Oculus Rift + Flyinside (and also having tested the Vive). Tagged clouds, enviroment engine, Skymaxx, Skymaxx pro, weather, x-plane, X-plane 11, xenviro, xp11, xplane | Leave a comment Posted in Addons, Flight Simulators, X-Plane | ?So lets get started… UPDATED now to include a video comparison Continue reading → When using Active Sky XP, be sure to configure X-Plane as described in the. ?I may also throw in an ASN P3D shot for comparison just for fun. Real Weather Connector requires SkyMaxx Pro 3.1 or newer to be installed. ?I also show a few tweaks that can be done to make even the default look better. ?As it turns out I will probably alternate between SMP and XE for different situations, nothing really wrong with that and more on this later. ?In this article I’ll try to take an objective look at SkyMaxx Pro (SMP) as well as 圎nviro and the default cloud set for XP11 beta 9. ?I still run both P3D and X-Plane 11 (XP11), so in doing this comparison I still have Active Sky Next (ASN) + Active Sky Cloud Art (ASCA) in mind when I try to tweak settings to look as good as possible. One of the biggest sought after features for X-Plane is that of trying to get a good depiction of weather and clouds, something that P3D ( ActiveSky) users often take for granted.
![Active sky xp skymaxx](https://kumkoniak.com/113.png)